Product Designer · UX/UI · Stockholm · Currently at St1
I make complex products clear, usable, and accessible.
End-to-end UX/UI — from research and flows to high-fidelity interface design and WCAG-minded decisions — in collaboration with developers and stakeholders.

Selected proof · Greenely
Making battery behavior understandable for non-experts
Selected work
Two proofs of process and craft
Deep case studies first. Academic and supporting work sits secondary.
What I do
Broad UX/UI capability across the product design process
01
Research & usability
Interviews, usability testing, and synthesis that change what we design — not research theater.
02
Flows → interface
User flows, wireframes, and high-fidelity prototypes that turn complexity into clear next actions.
03
Accessibility as craft
WCAG-minded decisions, audits, and inclusive improvements treated as product quality — not polish.
04
Build with the team
Close collaboration with developers and stakeholders so designs survive contact with real constraints.
Currently
UX/UI Design Specialist · St1
I work across research, interface design, accessibility, and collaboration with developers and stakeholders on energy-transition digital products. Detailed project case studies are published when work is cleared for the portfolio.
Also in the archive
Supporting and earlier work
Kept visible, not elevated to primary proof.
Greenely · 2025
Battery Onboarding
A playful, informative onboarding path that introduces battery features without overwhelming new users — progressive disclosure for a dense energy product.
School project · School
Lidl Weekly Deals
Information-architecture redesign concept helping seniors and students reach weekly deals faster — an academic e-commerce UX study.
Looking for clear, accessible UX/UI?
I bring research, interface craft, and accessibility into the same product process — with developers and stakeholders, not around them.
